5 POINTS OF ENTRIES...


Hi there!... Would you believe that this is all mine? Yes... Apparently it's not... This is my articles all about anythings that I like to watch, enjoys and reviews... I dedicated this blog to maestros that aspires me and I adores in the fictions world... A Honorable genuine honesty testimonials if I say so myself...

And why it's only 5?... I think a little too much's too many... Don't you think? Less is more is better... right? Number 5 is almost in the middle of number 1 to 10. I like to be differ... So here it is some of my favorites choices in none particular order... Please be relax and enjoy! LET THE RIDES BEGIN!

Tuesday, November 13, 2012

5 BIO-CYBORG CARTOONS WITH THE HUMAN HEART


A 6 millions dollar man conquest or a faulty project?  
Remarkably created for performing task force and prevailing justice after a mischief event that lead to continuing episodes
for a special kind of character turned into  sophisticated wizardry for us to watch on... This is an  advanced storyline where utmost technologies meet with human emotions... So... You got to be strong and tough as cocky to uphold the laws as this 5 animated series shown what's the future animating in seriously or wackiest manners...


1. Inspector Gadget
Genre: Comedy,Adventure,Comic science fiction
Format: Animated series
Created by: Andy Heyward,Jean Chalopin,Bruno Bianchi
Developed by: Jean Chalopin
Country of origin: Canada,France,Japan,Taiwan,United States
No. of seasons: 2
No. of episodes: 86 (List of episodes)
Running time: 22 minutes
Production company(s): DIC Entertainment
Original run: September 12, 1983 – February 1, 1986

Inspector Gadget is an animated television series that revolves around the adventures of a clumsy, dim-witted cyborg detective named Inspector Gadget – a human being with various bionic gadgets built into his body. Gadget's arch-nemesis is Dr. Claw, the leader of an evil organization, known as "M.A.D." It was the first animated television series to be presented in stereo.
This is the first syndicated cartoon show from DIC Entertainment (as well as the first from the company to be created specifically for US viewers, along with The Littles). It originally ran from 1983 to 1986 and remained in syndication into the late 1990s. It continues to air successfully in reruns around the world.
The series was produced by companies in France, Canada, the United States, Taiwan, and Japan. It was a co-production between DIC Entertainment in France (the main headquarters did not move to the US until 1987) and Nelvana in Canada; the animation work was outsourced to foreign studios such as Tokyo Movie Shinsha in Japan and Cuckoo's Nest Studio in Taiwan.

Plot and Premises
Inspector Gadget is a famous cyborg policeman with a seemingly endless amount of gadgets he can summon by saying "Go-Go-Gadget" then the gadget's name. The word "Gadget" is actually part of the name, as hinted in some episodes. Although he has all this equipment, Gadget is ultimately incompetent and clueless (in a manner similar to the Inspector Clouseau character of the Pink Panther series), and overcomes obstacles and survives perilous situations by sheer good luck, with help from his faithful niece Penny and intelligent dog Brain who both must secretly help him solve each case. Even his gadgets often malfunction, which Gadget often deals with by exclaiming that he needs to get them fixed.
Almost every episode of the first season follows a detailed and set formula, with little variation (though many of these elements were tinkered with in season 2). A disguised Chief Quimby interrupts a normal family activity between Gadget, Penny and Brain to give him a mission to stop the latest plot by Dr. Claw and M.A.D, via an exploding message, which then, through Gadget's actions, blows Quimby up. The episode usually takes Gadget to some exotic locale and somehow Penny and Brain find a way to accompany him. Brain keeps Gadget out of trouble from M.A.D. agents (who Gadget usually mistakes for friendly locals; ironically, Gadget often mistakes Brain in disguise for a MAD agent), while Penny solves the case. With the help of Penny and Brain, Gadget inadvertently saves the day, Dr. Claw escapes and Chief Quimby arrives to congratulate Gadget on a job well done.
Each episode ends (as many cartoons did in the 1980s) with Gadget (and usually Penny and Brain also) giving a public service announcement - in direct contrast with his dangerous job and risk-taking behavior in the show, with most of the tips having a connection with problems Gadget had experienced during the episode. For example in one episode, Gadget tries to hitchhike saying he hopes the approaching motorist doesn't mind him doing so, with the ending PSA making very clear how dangerous hitchhiking can be.

Characters
Inspector Gadget is the main protagonist of the series and movies. He dresses like Inspector Clouseau, drives a Matra Murena car and acts like Maxwell Smart, who was portrayed by Gadget's voice actor Don Adams. The clueless Gadget frequently bungles during his cases and gets into danger, but he always gets out of trouble through either his trusty gadgets, Penny or Brain's unseen assistance, or pure luck. One of his most famous catch-phrases in the series is "Wowsers!" While he would never succeed in completing a mission by himself without Penny and Brain, they usually would not succeed in completing a mission themselves without Inspector Gadget as his gadgets unintentionally foiling the MAD agents' plans.

Penny is Gadget's precocious niece. She is a master of investigation and technology who is the one truly responsible for foiling M.A.D.'s schemes, a fact only Brain knows. Using a computer disguised as a book and a utility wristwatch, she monitors her Uncle Gadget's activities, communicates with Brain and foils M.A.D.'s plots. Penny very often gets captured by M.A.D. agents before calling Brain for help or escaping by herself.

Brain the Dog is Inspector Gadget's and Penny's faithful pet dog and companion. He is bipedal, just as intelligent as a human and assists Penny in keeping Gadget out of danger and solving the crime. Brain uses a variety of disguises, which Gadget never sees through, and is often mistaken for a M.A.D. agent by Gadget. Brain's collar is outfitted with a retractable video communications system linked to a computer wristwatch Penny wears that allows her to relay information on Gadget's activity, or warn Brain as to the whereabouts of M.A.D. agents. Brain can communicate with humans, through a gruff, Scooby-Doo-like "dog" voice or pantomime and physical gestures to communicate effectively.

Doctor Claw (his real name is never revealed) is the main antagonist of the series and leader of the evil M.A.D. organization. Throughout the entire series, Dr. Claw is an unseen character. Only his arms and gauntleted hands are visible, leaving the viewer to guess as to his face and body. However, his face is fully revealed on the video game as well as on the action figure. He is usually at a computer terminal where he monitors his various schemes, often in a creepy old castle. Although he is aware of Gadget's idiocy, he believes the Inspector to be his greatest enemy, never fully realizing that it is actually Penny and Brain who foil his plots in each episode (although he or his M.A.D. agents have captured Penny and sometimes Brain a number of times). Dr. Claw's preferred mode of transportation/escape is the M.A.D. Car, a black and red vehicle that can transform into a jet or a submarine. He is always seen with his fat pet cat M.A.D. Cat, who reaps the benefits of his brief victories and bears the brunt of his defeats. Dr. Claw's catch-phrase is "I'll get you next time, Gadget! NEXT time!" It is heard at the end of every episode, during the credits, and is followed by a loud "Mraow" from M.A.D. Cat.

Chief Quimby is Inspector Gadget's short-tempered boss and the chief of Metro City. He has a moustache and is usually seen with a pipe in his mouth. He appears disguised at the beginning of each episode with his own theme music to deliver Gadget his mission only to be blown up by the self-destructing message (a parody of the Mission: Impossible messages) because of Gadget's obliviousness; he appears again at the end of most episodes to congratulate Gadget on a job well done, but he never realizes that it is Penny who is truly the one responsible for foiling Doctor Claw's plots.

The heart...
Is he a dumb and wacky cop or an ingenius creation ambitious to get his job well done? With his loving niece and a cunning dog they get the duty on prowling one way or another until it accomplished... or spoiled. Misinterpretation,mistaken identity, wrong disguises and gadgets flying all over the place during the mission to arrest the mayhem by Dr. Claw... That the character only show by the iron-glove hand and his vicious cat swearing out NEXT TIME GADGET! NEXT TIME!... Every time his plan failed and flying off with his smoking aircraft... Sing the theme song gallantly and shout out GO! GADGET GO! for respect!
(Read more...HERE)


2. Robocop

Monday, November 5, 2012

5 MARIONETTES SHOW THAT BRING US TO LIVE!

What's Marionette? It is a small figure of a person operated from above with strings by a puppeteer... Inspired from a famous book tale about a life wood puppet dream to be a human named Pinocchio, The dream developed into a live TV entertainment in the 60's presented us the unique technologies brought the dolls come to live... I was not borne in that era but cyberspace media given me the opportunity to watch it magical and wonders over and over again and gratefully admired those inventors who created this marvelous show... In reality it was almost one man territory that contributed us all the exceptional puppet show by the man named Gary Anderson... This article's mostly tribute masterpieces for him...

1. Stingray

Genre: Action,Adventure,Children's Science fiction
Format: Supermarionation serial
Created by: Gerry Anderson,Sylvia Anderson
Written by:Gerry Anderson,Sylvia Anderson,Alan Fennell,Dennis Spooner

Ending theme: "Aqua Marina"
(sung by Gary Miller)
Composer(s): Barry Gray
Country of origin: United Kingdom
Language(s):English
No. of series: 1
No. of episodes: 39 (List of episodes)
Producer(s):  Gerry Anderson,Sylvia Anderson
Running time: 25 mins approx. per episode
Production company(s): AP Films
Distributor: ITC Entertainment
Original channel: ATV
Picture format: Film (35 mm)
Audio format: Mono
Original run: 4 October 1964 – 27 June 1965

Stingray is a children's marionette television show, created by Gerry and Sylvia Anderson and produced by AP Films for ATV and ITC Entertainment from 1964–65. Its 39 half-hour episodes were originally screened on ITV in the UK and in syndication in the USA. The scriptwriters included Gerry and Sylvia Anderson, Alan Fennell, and Dennis Spooner. Barry Gray composed the music, and Derek Meddings was the special effects director. Stingray was the first Supermarionation show to be filmed in colour, and also the first in which marionettes had interchangeable heads with different facial expressions. It was also the first British television programme to be filmed entirely in colour (the earlier series The Adventures of Sir Lancelot had been made in colour from halfway through its run). At that time the US stations were gearing up for full-time colour broadcasting, although Independent Television in Britain did not begin colour transmission until November 1969.

Production
Supercar had featured a vehicle that could travel on land, sea and air, and Fireball XL5 had featured a spaceship. The next logical step was a series about a submarine, which presented a number of technical challenges.
Scenes featuring model submarines or marionettes underwater were actually filmed on a dry set, with the camera looking through a narrow water tank containing air bubblers and fish of different sizes to simulate perspective, thereby creating a convincing illusion that the models or puppets were underwater. This was enhanced with lighting effects that gave the impression of shafts of light refracted through the surface of the sea.
Scenes on the ocean's surface were filmed using a large tank filled with water and blue dye. To prevent the edges of the tank from showing it was deliberately overfilled so that the water would constantly spill over the edges and conceal them. These techniques proved so successful that they were also used for underwater scenes in Thunderbirds, Captain Scarlet and the Mysterons and Joe 90.
The show's 39 episodes were filmed as three blocks (or series) of thirteen episodes each, as ITC boss Lew Grade was accustomed to ordering further batches of 13 shows each as need demanded, as he had done on the earlier Anderson shows Four Feather Falls, Supercar and Fireball XL5 (all of which also ran to 39 episodes).

Story and characters
Stingray, a highly sophisticated combat submarine built for speed and manoeuvrability, is the flagship of the World Aquanaut Security Patrol (WASP), a 21st Century security organisation based at Marineville in the year 2065. She is capable of speeds of up to 600 knots (1,100 km/h) and advanced pressure compensators allow her to submerge to depths of over 36,000 feet (11,000 m), which permits cruising to the bottom of any part of any ocean in the world.
Marineville is located somewhere on the California coast of the United States. In the event of attack, the entire base can descend on hydraulic jacks into underground bunkers. Marineville is 10 miles (16 km) inland, and Stingray is launched from the base's "Pen 3" through a tunnel leading to the Pacific Ocean.
"Action Stations," "Launch Stations," and "Battle Stations" are sounded not by sirens but by a rapid drum-beat, composed and recorded by series composer Barry Gray, played over the Marineville public address system.
The pilot of Stingray is the square-jawed Captain Troy Tempest, the Supermarionation puppet who was modelled on James Garner, accompanied by Dixie navigator Lieutenant George Lee "Phones" Sheridan, nicknamed "Phones" because of his job as Stingray's hydrophone operator. His real name, George Sheridan, is referred to in the show's publicity material, but is never mentioned on-screen. Troy and Phones board Stingray by sitting down in their side-by-side command chairs in the stand-by lounge, which are lowered rapidly into the submarine on long tubular poles called injector tubes. An additional seat and pole is situated just behind theirs, for use by a third crew member, usually Marina, or a passenger. They take their orders from the crusty, "hoverchair"-bound Commander Samuel Shore, whose daughter, Lieutenant Atlanta Shore, is also a WASP operative and is enamoured of Troy. Sub-Lieutenant John Fisher also regularly takes shifts at Marineville Control. The reason Shore is confined to a hoverchair is revealed in the episode The Ghost of the Sea. As a security agent for a deep sea mining platform, he was attacked by a submarine. He managed to ram his attacker in return, and then escape to the surface with scuba gear, but in so doing, he lost the use of his legs. All this took place five years before the time in which Stingray is set.
During the course of the series, Stingray encounters a number of underwater races, both hostile and otherwise. The "aquaphibians," a submarine warrior race, appear frequently, often under the command of King Titan, whose puppet was modelled on Laurence Olivier, and who is the ruler of the underwater city of Titanica.
In the pilot episode, Stingray is attacked by Titan's forces and Troy and Phones are captured. They are rescued by Titan's slave girl Marina (modelled on Brigitte Bardot)[citation needed], a beautiful mute young woman who can breathe underwater. Troy is immediately smitten with Marina, and Atlanta becomes jealous. Meanwhile Titan swears revenge for Marina's betrayal. Marina becomes a regular member of Stingray's crew, and later acquires a seal pup called Oink, who features in a number of episodes.
Many subsequent episodes involve Titan's schemes to destroy Stingray and Marineville. These often fail due to the incompetence of Titan's spy, Surface Agent X-Two-Zero, whose puppet is modelled facially on Claude Rains[citation needed] but whose voice is imitative of Peter Lorre.
Almost all the characters, places and vehicles in the series have names connected, in some fashion, with the sea. Character names of this type include Captain Tempest (as in storm), Commander Shore (as in seashore), Lieutenant Fisher, Atlanta (from Atlantic), Marina (from marine), and the hostile aquaphibians. Place names associated with the sea or water include Marineville and Aquatraz; and vehicle names include the super-sub, Stingray, itself named after a type of marine creature, and Titan's deadly submersibles, which he calls Terror Fish.

"Stingray Class"
According to the Stingray comic strip in the weekly Countdown comic there was more than one Stingray class submarine in the Marineville fleet. They had names like Spearfish, Barracuda, Moray and Thornback and were identified by different numbers on their fins suggesting that the '3' on Stingray's fins did not indicate she was Stingray Mark III after all.
A similar idea was used by author John Theydon in his second Stingray novel, Stingray and the Monster, some years earlier. In the novel, another WASP submarine (unnamed and referred to as Number Thirteen) is hijacked by an old enemy of Commander Shore. Theydon's description of the hijacked boat, both inside and out, is recognisably similar to that of Stingray, with the specific exception that Number Thirteen is stated to not have Stingray's exceptional performance, being limited to around 400 knots rather than the 600 that Stingray is quoted as being able to reach. The implication, never explicitly stated, is that Stingray is an upgraded version of the design. Somewhat later, TV21 mentioned a second "super-sub" entering service with the WASPs—that is, until it is stolen by a Mysteron agent as part of the plot of a Captain Scarlet story.
And much more HERE...

I'm still remembering the part  where the Stingray submarine chase by a vicious submersibles fishlike 'Terrorfish' jump into the air from the ocean with background chorus it was like goosebump-ing me every time I watched it... That's truly magnificent moment...
And then the romantic ending part where the hero meet his mermaid lover with synchronizing song that bring to you what shockingly puppets can do...


2. Thunderbirds

Wednesday, July 18, 2012

SPIDERMAN AND 3 VILLAINS!







Welcome to my Youtube Channel!
This is a compilation from all Toys Talk about Bat & Spidey
that I made so far... Enjoy!
THANKS FOR WATCHING!

Wednesday, July 11, 2012

TOYS TALK: IRON MAN AND COLOSSUS(X-MEN)

In...

'GRATEFUL'





TOYS TALK: DOCTOR DOOM!

In...

'HOT'




TOYS TALK: IRON MAN AND WAR MACHINE

In...

'GUESS SO...'




Welcome to my Youtube Channel!
This is a compilation from all Toys Talk about Iron Man & others
superheroes that I made so far... Enjoy!
THANKS FOR WATCHING!

TOYS TALK: PUNISHER AND BATMAN

In...

'REASON AND BELIEF'







Welcome to my Youtube Channel!
This is a compilation from all Toys Talk about Bat & Spidey
that I made so far... Enjoy!
THANKS FOR WATCHING!


LET'S PLAY! BATMAN VS DEADPOOL
BATMAN owned by DC COMIC.
DEADPOOL owned by MARVEL. Disclaimers: I didn't owned any of the images and characters shown as credited.
This video was created only for entertainment purposed non-affecting all the characters official storyline. HOW TO PLAY: - 1 or 2 players take turn. -Choose your character first with stated lives given. -Play the video and set it to loop. -First player click randomly by using arrow on the screen. -Use pen and paper to mark your progress -Character lives will reduces after it paused at opponent image and comply to the number given. If you paused at your own character chosen your lives is retain. EASY TO PLAY! -Maximum 10 lives -Player which reach deduction to 0 first is the loser. THEIR VICTORY DEPEND ON YOU! WHERE'S THE FIGHT?... WELL... IT'S ALL IN YOUR HEAD! YOU MAKE YOUR OWN WINNER! For More VISIT HERE: jomplayplay.blogspot.com


Wednesday, May 16, 2012

7 WAYS TO HOLD THE NAIL BEFORE BREAKING YOUR NAILS!



Don't you get it? Before you start hammering away
here it is some of the useful tips to hold the nail stand up so it'll be
easy to knock it down into the wood or other assemble objects...
This is the tip for novices and amateurs out day looking for a simple
solutions by using the common house's items...
(Tips and pictures from various E-sources)

1. Using the cardboard...
Or any piece of hard paper will do by pierce the nail 
into the material and place it to the surface we want and hammer it away...

2. Using the comb...
This is really a neat trick before pounding the nail 
as the tooth comb will hold it nicely...

3. Using the pliers...
Grip it and pinch the nail steadily with it jagged serrated jaws
so you can work it up easily at any corner and in narrow spaces...

4. With fork...
Another useful tip using the house's cutlery as the branching shape 
not only used to twist noodles or to poke the meat but also as a
effective nail holder...

5. Using a foam of packing peanut or house sponge...
 To hold a nail or screw in is another dandy idea we could think of
to beat that nail away...

6. Using the cloth's pin
Now who could think of employing this kind of thing
to help you work wonder!

7. Using the Magnetic-Thumbsaver
If any of the above not suitable for your standard style then maybe
this one of the kind gadget will help... Here what it might do...
The Thumbsaver is a durable hand tool that houses a powerful magnet to hold virtually any nail, staple, or screw, while keeping thumbs and other appendages at a safe distance. Thumbsaver has a rubber comfort grip secured around a durable solid aluminum shaft that houses a strong magnet on the end able to hold virtually any fastener. 

Now is the time to work your sweat out as you know the various techniques of
holding the nail and start making the cabinet for your toys figure!...
As long as we don't forget where we put it!


Wednesday, April 25, 2012

COOL PAPER PLANES FOR YOU!


Tired of making ol' lame paper plane?...
Why don't you upgrade with this cool planes paper I discovered on Internet!
(All pictures credits from various E-sources)













TRY IT NOW!
And don't forget to be creatives by coloring it with your own design!
HAVE FUN!



Monday, April 9, 2012

5 WEIRD CARTOONS THAT MAKE YOU STOMACH HURT!


Finally... It's must come to this... A Picasso-like deformed characters or disfigured creatures that make us laugh... Maybe if it normal  figures the spark doesn't fly... Or it's in our genes to gags it out once seen abnormal shape?... Beware! If you've already eaten  you may wanted to clear your throat before we move on to the next amazing chapter;The most wackiest and stooges of them all! Please cover your mouth before it going pukes!


1. Spongesbob Squarepants
Genre :Animated comedy
Created by :Stephen Hillenburg
Country of origin :United States
No. of seasons : 8
No. of episodes :155 (aired)
Running time : 22–23 minutes
Production company(s) : Bad Clams Productions/United Plankton Pictures/
Nickelodeon Animation Studios
Distributor : MTV Networks
Broadcast
Original channel : Nickelodeon/MTV (only once)
Original run : May 1, 1999 (1999-05-01) – present
Status : Returning series

SpongeBob SquarePants (often referred to simply as SpongeBob) is an American animated television series, created by marine biologist and animator Stephen Hillenburg. Much of the series centers on the exploits and adventures of the title character and his various friends in the underwater city of "Bikini Bottom". The series' popularity has prompted the release of a media franchise, contributing to its position as Nickelodeon's highest rated show, the most distributed property of MTV Networks, and among Nicktoons' most-watched shows. As of 2011, SpongeBob SquarePants is the only Nicktoon from the 1990s that has not ended yet.

Plotline...
Much of the series' events take place in Bikini Bottom, an underwater city located in the Pacific Ocean beneath the real life tropical isle of Bikini Atoll. The citizens of Bikini Bottom live in mostly aquatic-themed buildings, and use "boatmobiles", an amalgamation of cars and boats, as a mode of transportation. The characters' Anthropomorphism may be due to exposure to radiation from the BAKER test.

Main Characters...
SpongeBob SquarePants is an extremely energetic and optimistic sea sponge (although his appearance more closely resembles a kitchen sponge) who lives in a pineapple under the sea with his pet snail Gary, who meows like a cat. Although Gary only actually speaks in a few episodes, (mainly in "Sleepy Time" in SpongeBob's dream world, where Gary is portrayed as a librarian with an English accent) the characters have shown an ability to understand him. Living two houses down from SpongeBob is his best friend Patrick Star, a dim-witted yet friendly pink seastar who lives under a rock. Living between the two is Squidward Tentacles, an arrogant and egotistical octopus who lives in an Easter Island moai and dislikes his neighbors (especially SpongeBob) for their child-like behavior. He enjoys playing the clarinet and painting self-portraits.

Another close friend of SpongeBob's is Sandy Cheeks, a squirrel from Texas. Sandy is an expert at karate and lives in an underwater tree dome. When not inside her tree dome, she wears an astronaut-like suit because she cannot breathe in water. SpongeBob and Squidward's employer is former officer cadet for the Bikini Bottom Navy force and war veteran Eugene Krabs, a miserly crab obsessed with money, who is the owner of the Krusty Krab restaurant. Mr. Krabs has a whale daughter, named Pearl who is a teenage cheerleader. The reason why Mr. Krabs' daughter is a whale is unknown. Mr. Krabs’ archenemy is Sheldon Plankton, a small green copepod who owns a low-rank fast-food restaurant called the Chum Bucket across the street from the Krusty Krab. Plankton spends most of his time planning to steal the recipe for Mr. Krabs's popular Krabby Patty burgers to obtain success (occasionally with the assistance of his computer wife, Karen), though his schemes always end in failure.
(A loooots more HERE.)

Weirdos in...
A yellow sponge wearing a pant living in the pineapple under the sea... With it duhh bestfriend Patrick the Starfish and a bunch of fellows neighborhood dwelled in the city of tins rusted cans...How much weirds than that? 
Over the top storyline even a simples event can create so much chaos and explosion! Such agitating that is sometimes narrated by an annoying antic pirate with with his animated woody parrot for some of the episodes... What really appalling is almost all of them can sing! Please fetch some Krusty Krabby Patty for me! Sorry Mr. Plankton!


2. Aaahh!!! Real Monsters

Tuesday, March 27, 2012

5 GREENSKINS CARTOONS THAT MAKE YOU LOVES MOTHER NATURES!

What with green?... For me it's all about nature and veges... For some fictional creators it's an ideal color to show off affection, total angers,madness or funky weirdo that's depicted it mark about human's distinguished behaviors... A color of humanity or expressions beyond recognition from the others beings to leaves us with green envy.... Or a monsters inside us... Lets begin with some acknowledgments characters...


1. Incredible Hulk

Genre :Action/Adventure,Science fiction,Drama
Format :Animated
Created by :Stan Lee
Developed by : UPN Studios
Country of origin :United States
No. of episodes : 21 (List of episodes)
Production
Executive producer(s) :Stan Lee
Running time :30 minutes
Production company(s) :Marvel Productions in association with Saban Entertainment
Distributor :Saban Entertainment
Broadcast
Original channel :UPN
Original run : September 8, 1996 – November 23, 1997
Status : Ended
Chronology
Preceded by :The Incredible Hulk (1982 animated TV series)

The Incredible Hulk is an American animated television series starring the Marvel Comics character the Hulk. It ran two seasons, for 21 episodes, on the television network UPN from 1996 to 1997. Lou Ferrigno, who portrayed the Hulk on the 1970s live-action TV series, returned to provide the Hulk's voice.

The series continued the concept of a shared Marvel Animated Universe with numerous episodes featuring characters from other Marvel cartoons of the period. In the second season, the show's format, after UPN decided that Season 1 was too dark, was changed, and to give "female viewers a chance", the network ordered that She-Hulk be made a regular co-star. As a result, the series was officially renamed The Incredible Hulk and She-Hulk. The second season also featured the Grey Hulk.

Plot  Season 1:
The first season begins with Dr. Robert Bruce Banner already established as the Hulk and on the run, captured by the military after another attempt at ridding himself of the beast within goes awry. He eventually escapes, and falls into the hands of The Leader (this version of him is very much like the comic books except is served by Gargoyle and the Gamma Warriors, such as Abomination, he created from Hulk's DNA), but the intervention of mutated cave dwelling gamma creatures, Banner's loyal friend Rick Jones, and the love of his life Betty Ross (like in many comic book incarnations, Betty along with Doc Samson is seen here trying to find a cure for Bruce Banner, who becomes the Hulk whenever enraged), is enough to liberate The Hulk and he becomes a fugitive again, with a more aggressive General Ross, Betty's father, continuing his pursuit. However, in "And the Wind Cries...Wendigo!", Hulk and General Ross had to work together to save Betty after the Wendigo (a curse placed upon an Indian) captured her.

The series concluded on a heavily rushed and happier note than the previous one, with Ross emerging from his coma and deciding to end his hostility towards Bruce, but little else was resolved, including Banner's inner conflicts with his green and grey Hulk transformations.

This season won an Emmy award for "best audio editing" for the work on the episode "The Lost Village."
(A lot more... HERE)

Green make over...
A nerdy scientist encountered in fatal accident altered him into emerald gray then green monster!... Inspired from the famous novel Dr. Jekyll and Mr. Hyde it's all  a tales about monstrosity! The storylines centering about radiation casualties and anger management. Follow the chronicle of Dr. Bruce Banner after the fatal effect as the fugitive missing  his loves one and battling it out on numerous nemesis. Whatever you do, don't make him temper  as his raging word; Don't make me angry! You don't like it when I'm angry!


2. Savage Dragon
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