5 POINTS OF ENTRIES...


Hi there!... Would you believe that this is all mine? Yes... Apparently it's not... This is my articles all about anythings that I like to watch, enjoys and reviews... I dedicated this blog to maestros that aspires me and I adores in the fictions world... A Honorable genuine honesty testimonials if I say so myself...

And why it's only 5?... I think a little too much's too many... Don't you think? Less is more is better... right? Number 5 is almost in the middle of number 1 to 10. I like to be differ... So here it is some of my favorites choices in none particular order... Please be relax and enjoy! LET THE RIDES BEGIN!

Tuesday, November 13, 2012

5 BIO-CYBORG CARTOONS WITH THE HUMAN HEART


A 6 millions dollar man conquest or a faulty project?  
Remarkably created for performing task force and prevailing justice after a mischief event that lead to continuing episodes
for a special kind of character turned into  sophisticated wizardry for us to watch on... This is an  advanced storyline where utmost technologies meet with human emotions... So... You got to be strong and tough as cocky to uphold the laws as this 5 animated series shown what's the future animating in seriously or wackiest manners...


1. Inspector Gadget
Genre: Comedy,Adventure,Comic science fiction
Format: Animated series
Created by: Andy Heyward,Jean Chalopin,Bruno Bianchi
Developed by: Jean Chalopin
Country of origin: Canada,France,Japan,Taiwan,United States
No. of seasons: 2
No. of episodes: 86 (List of episodes)
Running time: 22 minutes
Production company(s): DIC Entertainment
Original run: September 12, 1983 – February 1, 1986

Inspector Gadget is an animated television series that revolves around the adventures of a clumsy, dim-witted cyborg detective named Inspector Gadget – a human being with various bionic gadgets built into his body. Gadget's arch-nemesis is Dr. Claw, the leader of an evil organization, known as "M.A.D." It was the first animated television series to be presented in stereo.
This is the first syndicated cartoon show from DIC Entertainment (as well as the first from the company to be created specifically for US viewers, along with The Littles). It originally ran from 1983 to 1986 and remained in syndication into the late 1990s. It continues to air successfully in reruns around the world.
The series was produced by companies in France, Canada, the United States, Taiwan, and Japan. It was a co-production between DIC Entertainment in France (the main headquarters did not move to the US until 1987) and Nelvana in Canada; the animation work was outsourced to foreign studios such as Tokyo Movie Shinsha in Japan and Cuckoo's Nest Studio in Taiwan.

Plot and Premises
Inspector Gadget is a famous cyborg policeman with a seemingly endless amount of gadgets he can summon by saying "Go-Go-Gadget" then the gadget's name. The word "Gadget" is actually part of the name, as hinted in some episodes. Although he has all this equipment, Gadget is ultimately incompetent and clueless (in a manner similar to the Inspector Clouseau character of the Pink Panther series), and overcomes obstacles and survives perilous situations by sheer good luck, with help from his faithful niece Penny and intelligent dog Brain who both must secretly help him solve each case. Even his gadgets often malfunction, which Gadget often deals with by exclaiming that he needs to get them fixed.
Almost every episode of the first season follows a detailed and set formula, with little variation (though many of these elements were tinkered with in season 2). A disguised Chief Quimby interrupts a normal family activity between Gadget, Penny and Brain to give him a mission to stop the latest plot by Dr. Claw and M.A.D, via an exploding message, which then, through Gadget's actions, blows Quimby up. The episode usually takes Gadget to some exotic locale and somehow Penny and Brain find a way to accompany him. Brain keeps Gadget out of trouble from M.A.D. agents (who Gadget usually mistakes for friendly locals; ironically, Gadget often mistakes Brain in disguise for a MAD agent), while Penny solves the case. With the help of Penny and Brain, Gadget inadvertently saves the day, Dr. Claw escapes and Chief Quimby arrives to congratulate Gadget on a job well done.
Each episode ends (as many cartoons did in the 1980s) with Gadget (and usually Penny and Brain also) giving a public service announcement - in direct contrast with his dangerous job and risk-taking behavior in the show, with most of the tips having a connection with problems Gadget had experienced during the episode. For example in one episode, Gadget tries to hitchhike saying he hopes the approaching motorist doesn't mind him doing so, with the ending PSA making very clear how dangerous hitchhiking can be.

Characters
Inspector Gadget is the main protagonist of the series and movies. He dresses like Inspector Clouseau, drives a Matra Murena car and acts like Maxwell Smart, who was portrayed by Gadget's voice actor Don Adams. The clueless Gadget frequently bungles during his cases and gets into danger, but he always gets out of trouble through either his trusty gadgets, Penny or Brain's unseen assistance, or pure luck. One of his most famous catch-phrases in the series is "Wowsers!" While he would never succeed in completing a mission by himself without Penny and Brain, they usually would not succeed in completing a mission themselves without Inspector Gadget as his gadgets unintentionally foiling the MAD agents' plans.

Penny is Gadget's precocious niece. She is a master of investigation and technology who is the one truly responsible for foiling M.A.D.'s schemes, a fact only Brain knows. Using a computer disguised as a book and a utility wristwatch, she monitors her Uncle Gadget's activities, communicates with Brain and foils M.A.D.'s plots. Penny very often gets captured by M.A.D. agents before calling Brain for help or escaping by herself.

Brain the Dog is Inspector Gadget's and Penny's faithful pet dog and companion. He is bipedal, just as intelligent as a human and assists Penny in keeping Gadget out of danger and solving the crime. Brain uses a variety of disguises, which Gadget never sees through, and is often mistaken for a M.A.D. agent by Gadget. Brain's collar is outfitted with a retractable video communications system linked to a computer wristwatch Penny wears that allows her to relay information on Gadget's activity, or warn Brain as to the whereabouts of M.A.D. agents. Brain can communicate with humans, through a gruff, Scooby-Doo-like "dog" voice or pantomime and physical gestures to communicate effectively.

Doctor Claw (his real name is never revealed) is the main antagonist of the series and leader of the evil M.A.D. organization. Throughout the entire series, Dr. Claw is an unseen character. Only his arms and gauntleted hands are visible, leaving the viewer to guess as to his face and body. However, his face is fully revealed on the video game as well as on the action figure. He is usually at a computer terminal where he monitors his various schemes, often in a creepy old castle. Although he is aware of Gadget's idiocy, he believes the Inspector to be his greatest enemy, never fully realizing that it is actually Penny and Brain who foil his plots in each episode (although he or his M.A.D. agents have captured Penny and sometimes Brain a number of times). Dr. Claw's preferred mode of transportation/escape is the M.A.D. Car, a black and red vehicle that can transform into a jet or a submarine. He is always seen with his fat pet cat M.A.D. Cat, who reaps the benefits of his brief victories and bears the brunt of his defeats. Dr. Claw's catch-phrase is "I'll get you next time, Gadget! NEXT time!" It is heard at the end of every episode, during the credits, and is followed by a loud "Mraow" from M.A.D. Cat.

Chief Quimby is Inspector Gadget's short-tempered boss and the chief of Metro City. He has a moustache and is usually seen with a pipe in his mouth. He appears disguised at the beginning of each episode with his own theme music to deliver Gadget his mission only to be blown up by the self-destructing message (a parody of the Mission: Impossible messages) because of Gadget's obliviousness; he appears again at the end of most episodes to congratulate Gadget on a job well done, but he never realizes that it is Penny who is truly the one responsible for foiling Doctor Claw's plots.

The heart...
Is he a dumb and wacky cop or an ingenius creation ambitious to get his job well done? With his loving niece and a cunning dog they get the duty on prowling one way or another until it accomplished... or spoiled. Misinterpretation,mistaken identity, wrong disguises and gadgets flying all over the place during the mission to arrest the mayhem by Dr. Claw... That the character only show by the iron-glove hand and his vicious cat swearing out NEXT TIME GADGET! NEXT TIME!... Every time his plan failed and flying off with his smoking aircraft... Sing the theme song gallantly and shout out GO! GADGET GO! for respect!
(Read more...HERE)


2. Robocop

Monday, November 5, 2012

5 MARIONETTES SHOW THAT BRING US TO LIVE!

What's Marionette? It is a small figure of a person operated from above with strings by a puppeteer... Inspired from a famous book tale about a life wood puppet dream to be a human named Pinocchio, The dream developed into a live TV entertainment in the 60's presented us the unique technologies brought the dolls come to live... I was not borne in that era but cyberspace media given me the opportunity to watch it magical and wonders over and over again and gratefully admired those inventors who created this marvelous show... In reality it was almost one man territory that contributed us all the exceptional puppet show by the man named Gary Anderson... This article's mostly tribute masterpieces for him...

1. Stingray

Genre: Action,Adventure,Children's Science fiction
Format: Supermarionation serial
Created by: Gerry Anderson,Sylvia Anderson
Written by:Gerry Anderson,Sylvia Anderson,Alan Fennell,Dennis Spooner

Ending theme: "Aqua Marina"
(sung by Gary Miller)
Composer(s): Barry Gray
Country of origin: United Kingdom
Language(s):English
No. of series: 1
No. of episodes: 39 (List of episodes)
Producer(s):  Gerry Anderson,Sylvia Anderson
Running time: 25 mins approx. per episode
Production company(s): AP Films
Distributor: ITC Entertainment
Original channel: ATV
Picture format: Film (35 mm)
Audio format: Mono
Original run: 4 October 1964 – 27 June 1965

Stingray is a children's marionette television show, created by Gerry and Sylvia Anderson and produced by AP Films for ATV and ITC Entertainment from 1964–65. Its 39 half-hour episodes were originally screened on ITV in the UK and in syndication in the USA. The scriptwriters included Gerry and Sylvia Anderson, Alan Fennell, and Dennis Spooner. Barry Gray composed the music, and Derek Meddings was the special effects director. Stingray was the first Supermarionation show to be filmed in colour, and also the first in which marionettes had interchangeable heads with different facial expressions. It was also the first British television programme to be filmed entirely in colour (the earlier series The Adventures of Sir Lancelot had been made in colour from halfway through its run). At that time the US stations were gearing up for full-time colour broadcasting, although Independent Television in Britain did not begin colour transmission until November 1969.

Production
Supercar had featured a vehicle that could travel on land, sea and air, and Fireball XL5 had featured a spaceship. The next logical step was a series about a submarine, which presented a number of technical challenges.
Scenes featuring model submarines or marionettes underwater were actually filmed on a dry set, with the camera looking through a narrow water tank containing air bubblers and fish of different sizes to simulate perspective, thereby creating a convincing illusion that the models or puppets were underwater. This was enhanced with lighting effects that gave the impression of shafts of light refracted through the surface of the sea.
Scenes on the ocean's surface were filmed using a large tank filled with water and blue dye. To prevent the edges of the tank from showing it was deliberately overfilled so that the water would constantly spill over the edges and conceal them. These techniques proved so successful that they were also used for underwater scenes in Thunderbirds, Captain Scarlet and the Mysterons and Joe 90.
The show's 39 episodes were filmed as three blocks (or series) of thirteen episodes each, as ITC boss Lew Grade was accustomed to ordering further batches of 13 shows each as need demanded, as he had done on the earlier Anderson shows Four Feather Falls, Supercar and Fireball XL5 (all of which also ran to 39 episodes).

Story and characters
Stingray, a highly sophisticated combat submarine built for speed and manoeuvrability, is the flagship of the World Aquanaut Security Patrol (WASP), a 21st Century security organisation based at Marineville in the year 2065. She is capable of speeds of up to 600 knots (1,100 km/h) and advanced pressure compensators allow her to submerge to depths of over 36,000 feet (11,000 m), which permits cruising to the bottom of any part of any ocean in the world.
Marineville is located somewhere on the California coast of the United States. In the event of attack, the entire base can descend on hydraulic jacks into underground bunkers. Marineville is 10 miles (16 km) inland, and Stingray is launched from the base's "Pen 3" through a tunnel leading to the Pacific Ocean.
"Action Stations," "Launch Stations," and "Battle Stations" are sounded not by sirens but by a rapid drum-beat, composed and recorded by series composer Barry Gray, played over the Marineville public address system.
The pilot of Stingray is the square-jawed Captain Troy Tempest, the Supermarionation puppet who was modelled on James Garner, accompanied by Dixie navigator Lieutenant George Lee "Phones" Sheridan, nicknamed "Phones" because of his job as Stingray's hydrophone operator. His real name, George Sheridan, is referred to in the show's publicity material, but is never mentioned on-screen. Troy and Phones board Stingray by sitting down in their side-by-side command chairs in the stand-by lounge, which are lowered rapidly into the submarine on long tubular poles called injector tubes. An additional seat and pole is situated just behind theirs, for use by a third crew member, usually Marina, or a passenger. They take their orders from the crusty, "hoverchair"-bound Commander Samuel Shore, whose daughter, Lieutenant Atlanta Shore, is also a WASP operative and is enamoured of Troy. Sub-Lieutenant John Fisher also regularly takes shifts at Marineville Control. The reason Shore is confined to a hoverchair is revealed in the episode The Ghost of the Sea. As a security agent for a deep sea mining platform, he was attacked by a submarine. He managed to ram his attacker in return, and then escape to the surface with scuba gear, but in so doing, he lost the use of his legs. All this took place five years before the time in which Stingray is set.
During the course of the series, Stingray encounters a number of underwater races, both hostile and otherwise. The "aquaphibians," a submarine warrior race, appear frequently, often under the command of King Titan, whose puppet was modelled on Laurence Olivier, and who is the ruler of the underwater city of Titanica.
In the pilot episode, Stingray is attacked by Titan's forces and Troy and Phones are captured. They are rescued by Titan's slave girl Marina (modelled on Brigitte Bardot)[citation needed], a beautiful mute young woman who can breathe underwater. Troy is immediately smitten with Marina, and Atlanta becomes jealous. Meanwhile Titan swears revenge for Marina's betrayal. Marina becomes a regular member of Stingray's crew, and later acquires a seal pup called Oink, who features in a number of episodes.
Many subsequent episodes involve Titan's schemes to destroy Stingray and Marineville. These often fail due to the incompetence of Titan's spy, Surface Agent X-Two-Zero, whose puppet is modelled facially on Claude Rains[citation needed] but whose voice is imitative of Peter Lorre.
Almost all the characters, places and vehicles in the series have names connected, in some fashion, with the sea. Character names of this type include Captain Tempest (as in storm), Commander Shore (as in seashore), Lieutenant Fisher, Atlanta (from Atlantic), Marina (from marine), and the hostile aquaphibians. Place names associated with the sea or water include Marineville and Aquatraz; and vehicle names include the super-sub, Stingray, itself named after a type of marine creature, and Titan's deadly submersibles, which he calls Terror Fish.

"Stingray Class"
According to the Stingray comic strip in the weekly Countdown comic there was more than one Stingray class submarine in the Marineville fleet. They had names like Spearfish, Barracuda, Moray and Thornback and were identified by different numbers on their fins suggesting that the '3' on Stingray's fins did not indicate she was Stingray Mark III after all.
A similar idea was used by author John Theydon in his second Stingray novel, Stingray and the Monster, some years earlier. In the novel, another WASP submarine (unnamed and referred to as Number Thirteen) is hijacked by an old enemy of Commander Shore. Theydon's description of the hijacked boat, both inside and out, is recognisably similar to that of Stingray, with the specific exception that Number Thirteen is stated to not have Stingray's exceptional performance, being limited to around 400 knots rather than the 600 that Stingray is quoted as being able to reach. The implication, never explicitly stated, is that Stingray is an upgraded version of the design. Somewhat later, TV21 mentioned a second "super-sub" entering service with the WASPs—that is, until it is stolen by a Mysteron agent as part of the plot of a Captain Scarlet story.
And much more HERE...

I'm still remembering the part  where the Stingray submarine chase by a vicious submersibles fishlike 'Terrorfish' jump into the air from the ocean with background chorus it was like goosebump-ing me every time I watched it... That's truly magnificent moment...
And then the romantic ending part where the hero meet his mermaid lover with synchronizing song that bring to you what shockingly puppets can do...


2. Thunderbirds

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